Kaz was here.

Month

July 2012

217 posts

Jun 30, 201243,763 notes
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Jun 30, 2012295 notes

June 2012

174 posts

DOOBYBRAIN.COM HAS A TUMBLR: Oak Ridge, Tennessee: The US Government's secret town that helped develop the atomic bomb → doobybrain.tumblr.com

doobybrain:


Photo: Ed Westcott

In Focus has a really fantastic photo piece on the old community of Oak Ridge, Tennessee which at one point during WWII was the secret home base of the development of the atomic bomb. The infamous Manhattan Project was located here and the folks who lived here were…

Jun 29, 20123 notes
Jun 24, 2012758 notes
Jun 24, 201221 notes

theyellovvbrickroad:

buttcamp:

remember those 6th grade sleepovers where everyone would have to tell their crush and if you didnt they would beat you to death with uggs

what the fuck kind of sleepovers did u have

Jun 24, 201239,976 notes
Jun 22, 20121 note
#drone #commander
Jun 22, 201210,656 notes

gifsploitation:

image

Jun 21, 201237 notes
Jun 21, 20126 notes
Jun 21, 201215 notes
Jun 21, 2012123 notes
Jun 21, 201218,056 notes
'Gravity Rush' Review: Falling To The Top With Style

albotas:

image

Gravity Rush is a PlayStation Vita exclusive open world action RPG directed by Keiichiro Toyama and written by Naoko Sato - both known for their work on Siren and the first Silent Hill. It’s like Hayao Miyazaki, Solatorobo, inFAMOUS, and Crackdown had a baby. It’s also by far the best looking and most innovative game on the Vita and one of the best games of the year.

AWESOME

  • Gorgeous art direction, level design, and character designs bursting with charm and personality.
  • Intriguing story filled with a memorable cast of characters that are sure to spawn countless works of fanart, cosplay, tattoos, etc.
  • Massive open world that you’ll want to explore even after the credits roll.
  • Some of the later levels are beautifully trippy and have a clever puzzle element to them. They’re so awesome that you’ll probably wish more of the game was like this.

NOT AWESOME

  • Combat is often clunky.
  • Whack load times.
  • Abrupt ending that doesn’t really sum anything up.

Read More

Jun 21, 201210 notes
Jun 21, 2012284 notes
Jun 20, 201211,236 notes
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